Struct rustls::internal::msgs::handshake::Random [−][src]
pub struct Random(_);
Methods
impl Random[src]
impl RandomTrait Implementations
impl Debug for Random[src]
impl Debug for Randomfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for Random[src]
impl PartialEq for Randomfn eq(&self, other: &Random) -> bool[src]
fn eq(&self, other: &Random) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Random) -> bool[src]
fn ne(&self, other: &Random) -> boolThis method tests for !=.
impl Clone for Random[src]
impl Clone for Randomfn clone(&self) -> Random[src]
fn clone(&self) -> RandomReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Codec for Random[src]
impl Codec for Randomfn encode(&self, bytes: &mut Vec<u8>)[src]
fn encode(&self, bytes: &mut Vec<u8>)Encode yourself by appending onto bytes.
fn read(r: &mut Reader) -> Option<Random>[src]
fn read(r: &mut Reader) -> Option<Random>Decode yourself by fiddling with the Reader. Return Some if it worked, None if not. Read more
fn get_encoding(&self) -> Vec<u8>[src]
fn get_encoding(&self) -> Vec<u8>Convenience function to get the results of encode().
fn read_bytes(bytes: &[u8]) -> Option<Self>[src]
fn read_bytes(bytes: &[u8]) -> Option<Self>Read one of these from the front of bytes and return it. Read more