Struct rustls::internal::msgs::handshake::ServerName [−][src]
pub struct ServerName { pub typ: ServerNameType, pub payload: ServerNamePayload, }
Fields
typ: ServerNameType
payload: ServerNamePayload
Trait Implementations
impl Clone for ServerName
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impl Clone for ServerName
fn clone(&self) -> ServerName
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fn clone(&self) -> ServerName
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for ServerName
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impl Debug for ServerName
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Codec for ServerName
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impl Codec for ServerName
fn encode(&self, bytes: &mut Vec<u8>)
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fn encode(&self, bytes: &mut Vec<u8>)
Encode yourself by appending onto bytes
.
fn read(r: &mut Reader) -> Option<ServerName>
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fn read(r: &mut Reader) -> Option<ServerName>
Decode yourself by fiddling with the Reader
. Return Some if it worked, None if not. Read more
fn get_encoding(&self) -> Vec<u8>
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fn get_encoding(&self) -> Vec<u8>
Convenience function to get the results of encode()
.
fn read_bytes(bytes: &[u8]) -> Option<Self>
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fn read_bytes(bytes: &[u8]) -> Option<Self>
Read one of these from the front of bytes
and return it. Read more
Auto Trait Implementations
impl Send for ServerName
impl Send for ServerName
impl Sync for ServerName
impl Sync for ServerName